{james}
01-05-2005, 08:13 AM
Hi,
Here you will learn how to do the basics in mapping later I will add more tips and other general things that you can do to create a good map.
First You Need to go to Game Configuation Tab. (When you load VHE for the first time it asks you if you want to use the help file to setup the editor, you should say yes).
Then In Game Configuation Go to Configuation where you will see Half Life.
Press the EDIT button.
O.k now we need to add an FGD file and this lists all the entities for the editor to use
1. Click on Add
2. Find the "half-life.fgd" which is located in the Valve Hammer Editor directory, in a folder named fgd.
3. Click Open
Once you have done this you will need to move down to the four browse boxes, here we will setup the directory structure for the editor. It gives examples of what folders are needed, you just need to find them in the Steam folder.
In the first Tab Game Executable
Put Something Like.
C:\Steam\SteamApps\Your@Email.com\Half-Life
Next Tab
Mod Directory
We are doing the Mod Half Life at the moment.
So we should but something like this.
C:\Steam\SteamApps\Your@Email.com\Half-Life\Valve
Next Tab
Game Directory
Put Something Like This
C:\Steam\SteamApps\Your@Email.com\Half-Life\Valve
Next Tab
RMF Directory
Put Something Like This.
C:\Program Files\Valve Hammer Editor\maps
Right Then We Have Done Gamer Configuation. Now We Need To Go To Build Programs.
1. Here you need to tell the editor where the hl.exe file is located so find that.
2. Next you will need to select the compile programs, these are what you extracted earlier. The editor comes with compile tools but they are old and not too good like Other tools, so use the ones beginning with hl. (hlrad.exe for example)
3. Here choose valve->maps in the steam folder, the maps bit isn't shown below but make sure you select valve->maps.
So now in Build Programs ill go throught all the tabs like I did in Game Configuation.
So At the Top Select Your Right Configuation (We are using Half-Life)
Next Tab
Game Executable
Put Something Like This
C:\Steam\SteamApps\Your@Email.com\Half-Life\hl.exe
Next Tab
CSG Executable
Put Something Like This
C:\Program Files\Valve Hammer Editor\hlcsg.exe
Next Tab
BSP Executable
C:\Program Files\Valve Hammer Editor\hlbsp.exe
Next Tab
VIS Executable
C:\Program Files\Valve Hammer Editor\hlvis.exe
Next Tab
RAD Executable
C:\Program Files\Valve Hammer Editor\hlrad.exe
Next Tab
Place compiled maps in this directory before running this game
Put Something Like This
C:\Steam\SteamApss\Your@Email.com\half-life\valve
Kool so we now have our game configuration and our build programs set up !.
THIS NEXT BIT WILL REQUIRE GCF EXPLORER FOR OTHER GAMES YOU MAY NOT NEED TO USE GCF EXPLORER.
Now the final part will be adding the textures themselves, but first we need to extract the .wad files into your Steam folder. They are hidden in .gcf files so this is where you will need your GCF Explorer open.
So Go To C:\Steam\SteamApps\half-life.gcf
Then select half-life.wad and right-click it and extract it to the valve folder within steam.
Now Go To The TEXTURES TAB and choose .wad you had just extracted.
Press OK in the bottom right and then click File->New in the editor and you will be greeted with a blank map to start with.
Wicked. So its now time to make the map.
--------------------------------------------------------------------------
I Could Not Put it on because the post was too big =(
A big Hi To All the Mega games Community !
Thanks,
{james}
Here you will learn how to do the basics in mapping later I will add more tips and other general things that you can do to create a good map.
First You Need to go to Game Configuation Tab. (When you load VHE for the first time it asks you if you want to use the help file to setup the editor, you should say yes).
Then In Game Configuation Go to Configuation where you will see Half Life.
Press the EDIT button.
O.k now we need to add an FGD file and this lists all the entities for the editor to use
1. Click on Add
2. Find the "half-life.fgd" which is located in the Valve Hammer Editor directory, in a folder named fgd.
3. Click Open
Once you have done this you will need to move down to the four browse boxes, here we will setup the directory structure for the editor. It gives examples of what folders are needed, you just need to find them in the Steam folder.
In the first Tab Game Executable
Put Something Like.
C:\Steam\SteamApps\Your@Email.com\Half-Life
Next Tab
Mod Directory
We are doing the Mod Half Life at the moment.
So we should but something like this.
C:\Steam\SteamApps\Your@Email.com\Half-Life\Valve
Next Tab
Game Directory
Put Something Like This
C:\Steam\SteamApps\Your@Email.com\Half-Life\Valve
Next Tab
RMF Directory
Put Something Like This.
C:\Program Files\Valve Hammer Editor\maps
Right Then We Have Done Gamer Configuation. Now We Need To Go To Build Programs.
1. Here you need to tell the editor where the hl.exe file is located so find that.
2. Next you will need to select the compile programs, these are what you extracted earlier. The editor comes with compile tools but they are old and not too good like Other tools, so use the ones beginning with hl. (hlrad.exe for example)
3. Here choose valve->maps in the steam folder, the maps bit isn't shown below but make sure you select valve->maps.
So now in Build Programs ill go throught all the tabs like I did in Game Configuation.
So At the Top Select Your Right Configuation (We are using Half-Life)
Next Tab
Game Executable
Put Something Like This
C:\Steam\SteamApps\Your@Email.com\Half-Life\hl.exe
Next Tab
CSG Executable
Put Something Like This
C:\Program Files\Valve Hammer Editor\hlcsg.exe
Next Tab
BSP Executable
C:\Program Files\Valve Hammer Editor\hlbsp.exe
Next Tab
VIS Executable
C:\Program Files\Valve Hammer Editor\hlvis.exe
Next Tab
RAD Executable
C:\Program Files\Valve Hammer Editor\hlrad.exe
Next Tab
Place compiled maps in this directory before running this game
Put Something Like This
C:\Steam\SteamApss\Your@Email.com\half-life\valve
Kool so we now have our game configuration and our build programs set up !.
THIS NEXT BIT WILL REQUIRE GCF EXPLORER FOR OTHER GAMES YOU MAY NOT NEED TO USE GCF EXPLORER.
Now the final part will be adding the textures themselves, but first we need to extract the .wad files into your Steam folder. They are hidden in .gcf files so this is where you will need your GCF Explorer open.
So Go To C:\Steam\SteamApps\half-life.gcf
Then select half-life.wad and right-click it and extract it to the valve folder within steam.
Now Go To The TEXTURES TAB and choose .wad you had just extracted.
Press OK in the bottom right and then click File->New in the editor and you will be greeted with a blank map to start with.
Wicked. So its now time to make the map.
--------------------------------------------------------------------------
I Could Not Put it on because the post was too big =(
A big Hi To All the Mega games Community !
Thanks,
{james}